October 2026

Guides

Short videos on Minecraft, Moxel and connecting your AI. The newest cut plays first; earlier versions are tucked under each one. Every video has written steps if you'd rather read.

Video 1

What is Minecraft?

Version three, October 2026 · 0:52

  1. Minecraft is a game made of blocks. Build anything, from a little house to a whole city, and explore it with friends.
  2. Two versions. Java Edition is for Windows, Mac and Linux computers. Bedrock Edition runs on phones, consoles and Windows. You buy Minecraft at minecraft.net or in your console’s store.
  3. Moxel makes maps for both. When a map is done, pick Java or Bedrock and download it.
  4. On Java, unzip the world into your saves folder, open Minecraft, and it’s under Singleplayer.
  5. Play together by putting the world on a server; friends join with its address.

Earlier versions

Read video transcript

Minecraft is a game made of blocks. You can build anything, from a little house to a whole city, and explore it with friends. It comes in two versions. Java Edition is the one for Windows, Mac and Linux computers. Bedrock Edition runs on phones, consoles and Windows. You buy Minecraft at minecraft.net, or in your console's store. Moxel makes maps for both. When a map is done, pick Java or Bedrock, and download it. For Java, unzip the world into your saves folder, open Minecraft, and it's there under Singleplayer. Want to play together? Put the world on a server, and friends join with its address. Next up: what Moxel is, and how it builds for you.

Version two, October 2026 · 5:17

  1. Two editions. Java Edition is the original, written in Java. Bedrock Edition is written in C++. A Moxel hosted server is Java Edition.
  2. Plugins, on a Moxel hosted server. Paper accepts Paper and Spigot plugins. Purpur accepts Purpur, Paper, and Spigot plugins. Spigot accepts Spigot plugins. Bukkit accepts Bukkit plugins, on 1.12.2 and 1.8.8. Vanilla accepts none. One plugin is not accepted on every server in that list.
  3. Mods. Fabric mods run on Fabric. Quilt also runs Fabric mods. Forge mods run on Forge, and NeoForge mods run on NeoForge. NeoForge does not load Forge mods. Forge and NeoForge need Medium or bigger.
  4. Data packs and resource packs change recipes, loot, textures and sounds without a loader.
  5. The world is a grid. A chunk is 16 by 16. The Overworld build limit runs from Y=-64 to Y=320.
  6. Choosing the version and server software isn't on an ordinary account's server page yet. It's coming.

Earlier version

Read video transcript

Minecraft ships as two editions, and they are not the same program. Java Edition is the original. Markus Persson began it on May 10, 2009. The first public release was May 17, 2009. Mojang's full release, 1.0.0, was November 18, 2011. It is written in Java and runs on Windows, macOS, and Linux. The launcher updates it without waiting on a store. Bedrock Edition is written in C++, so it can run on platforms that cannot run Java. It was released on September 20, 2017, as a continuation of Pocket Edition. The name Bedrock Edition was not official until June 7, 2022, when Java and Bedrock were sold together for PC. A phone, a console, or the Windows Bedrock app is Bedrock. A desktop launcher install is usually Java. A server keeps a world running so people can play together over the internet, or on a local network, without one player having to stay in that world. Mojang publishes both server programs for free. Java's is server.jar. Bedrock's is the Bedrock Dedicated Server. Those are the vanilla servers: the game as shipped, with no plugins and no mods. They are different programs. Java players join a Java server. Bedrock players join a Bedrock server. A Moxel hosted server is a Java server. A plugin is a jar you add to a Java server. It uses that server's plugin API. It is not a mod. Moxel's hosted servers do not treat one plugin as a jar that runs on every server in the list. The accepted list is one way, and it is the loader list in the server software table. Paper accepts Paper plugins and Spigot plugins. Purpur accepts Purpur plugins, Paper plugins, and Spigot plugins. Spigot accepts Spigot plugins. Bukkit accepts Bukkit plugins, and only on Minecraft 1.12.2 and 1.8.8. A plugin Purpur accepts is not therefore accepted on Spigot, and a Spigot plugin is not therefore accepted on Bukkit. Vanilla accepts no plugins. Pufferfish is not a choice, and CraftBukkit is not a separate choice. Paper said on December 13, 2024 that from Minecraft 1.21.4 it is no longer bound to Spigot's later changes. That does not widen this list. An ordinary account does not pick the software on the server page today. Version and software choice is coming. A mod changes the game itself, so it needs a mod loader. Forge is the long-running loader. NeoForge is a fork of Forge, announced on July 12, 2023. Fabric is a separate loader. Fabric's FAQ says Fabric does not run together with Bukkit, Spigot, Paper, or Sponge, and it does not run together with Forge. Quilt Loader started in 2021, building on Fabric's technology, and Fabric mods run on Quilt. A plugin extends the server. A mod changes the game. On a Moxel hosted server the table is the same split. Fabric loads Fabric mods. Quilt loads Quilt mods and Fabric mods. Forge loads Forge mods, and it needs at least 4 gigabytes, so Medium or bigger. NeoForge loads NeoForge mods only, not Forge mods, from Minecraft 1.20.4, and it also needs Medium or bigger. None of those loaders accept Bukkit plugins. Data packs and resource packs are lighter than mods, and they are not mods. A data pack is Java only. It is a folder or a zip with a pack.mcmeta file. It configures advancements, dimensions, enchantments, loot tables, recipes, structures, biomes, and functions. Vanilla's own features are a built-in data pack, and a data pack can change the terrain. A resource pack customizes textures, models, music, sounds, languages, texts, and fonts, without modifying the code. Under all of that, the world is a grid. A chunk is 16 blocks by 16. On a current vanilla world, the Overworld build limit runs from Y equals negative 64 to Y equals 320. A block is more than its name. Block states are extra data that further define a block, such as how it appears or how it behaves. The wiki also calls them block properties. Redstone is the game's logic. A redstone circuit is a build that deals with logic and redstone signals. It can transmit a signal, make a logic gate, store information, or run a clock. The wiki's own range for those machines includes elevators, farms, and in-game computers. An AI can build here because every change is a block id, a state, and a coordinate. Moxel is the toolbox that lets your AI place those blocks and show you the picture. The next video is what Moxel is.

Version one, October 2026

  1. Two editions. Java Edition is the original, written in Java, for Windows, macOS and Linux. Bedrock Edition is written in C++ so it can run on phones, consoles and Windows.
  2. A server keeps a world up so people can play together, without one person having to stay in the game. Vanilla is Mojang's own server program, with nothing extra on it.
  3. Plugins live on the Bukkit family: CraftBukkit, Spigot, Paper, Pufferfish, Purpur. Paper hard-forked from Spigot in December 2024.
  4. Mods use a loader. Forge, NeoForge, Fabric and Quilt do not run in the same game as those plugin servers. Fabric and Forge do not run together.
  5. Data packs and resource packs change recipes, loot, textures and sounds without a loader.
  6. The world is a grid. Blocks have states. A chunk is 16 by 16. The Overworld build limit runs from Y=-64 to Y=320. Redstone is logic on that grid, which is why an AI can build in it.
Read video transcript

Minecraft ships as two editions, and they are not the same program. Java Edition is the original. Markus Persson began it on May 10, 2009. The first public release was May 17, 2009. Mojang's full release, 1.0.0, was November 18, 2011. It is written in Java and runs on Windows, macOS, and Linux. The launcher updates it without waiting on a store. Bedrock Edition is written in C++, so it can run on platforms that cannot run Java. It was released on September 20, 2017, as a continuation of Pocket Edition. The name Bedrock Edition was not official until June 7, 2022, when Java and Bedrock were sold together for PC. A phone, a console, or the Windows Bedrock app is Bedrock. A desktop launcher install is usually Java. A server keeps a world running so people can play together over the internet, or on a local network, without one player having to stay in that world. Mojang publishes both server programs for free. Java's is server.jar. Bedrock's is the Bedrock Dedicated Server. Those are the vanilla servers: the game as shipped, with no plugins and no mods. They are different programs. Java players join a Java server. Bedrock players join a Bedrock server. Most public Java servers leave that vanilla jar. Purpur's own documentation draws the family as Vanilla, then CraftBukkit, then Spigot, then Paper, then Pufferfish, then Purpur. Each one inherits what came before it and adds its own settings. A plugin is a jar you add to that server. It uses the server's plugin API. That is why a CraftBukkit, Spigot, Paper, or Pufferfish plugin also runs on Purpur. Paper was built on Spigot from the start. On December 13, 2024, Paper said that beginning with Minecraft 1.21.4 it hard-forks, and is no longer bound to Spigot's future changes. Existing Spigot methods keep working. New Spigot API after the fork is not all pulled in. A mod changes the game itself, so it needs a mod loader. Forge is the long-running loader. NeoForge is a fork of Forge, announced on July 12, 2023. The project said then that it was not a hard fork yet, and that it stayed compatible with existing Forge for the time being. Fabric is a separate loader. Fabric's FAQ says Fabric does not run together with Bukkit, Spigot, Paper, or Sponge, and it does not run together with Forge. Forge mods run on Forge. Fabric mods run on Fabric. Quilt Loader started in 2021, building on Fabric's technology, and it is a Fabric-compatible loader, so Fabric mods run on Quilt. A plugin extends the server. A mod changes the game. Data packs and resource packs are lighter than mods, and they are not mods. A data pack is Java only. It is a folder or a zip with a pack.mcmeta file. It configures advancements, dimensions, enchantments, loot tables, recipes, structures, biomes, and functions. Vanilla's own features are a built-in data pack, and a data pack can change the terrain. A resource pack customizes textures, models, music, sounds, languages, texts, and fonts, without modifying the code. Under all of that, the world is a grid. A chunk is 16 blocks by 16. On a current vanilla world, the Overworld build limit runs from Y equals negative 64 to Y equals 320. A block is more than its name. Block states are extra data that further define a block, such as how it appears or how it behaves. The wiki also calls them block properties. Redstone is the game's logic. A redstone circuit is a build that deals with logic and redstone signals. It can transmit a signal, make a logic gate, store information, or run a clock. The wiki's own range for those machines includes elevators, farms, and in-game computers. An AI can build here because every change is a block id, a state, and a coordinate. Moxel is the toolbox that lets your AI place those blocks and show you the picture. The next video is what Moxel is.

Video 2

What is Moxel?

Version three, October 2026 · 0:53

  1. Connect the AI you already use, once. In Claude Code it’s one command; ChatGPT, Codex and other apps connect from the Connect page.
  2. Ask for what you want. It builds with Moxel’s tools, and you watch every block land in the live 3D editor.
  3. It checks its own renders and fixes what looks off.
  4. Download it as a Java world or a schematic and play it, or share it on Explore.
  5. Moxel is free to start.

Earlier versions

Read video transcript

This is Moxel. You tell the AI you already use what to build, and it builds it in Minecraft. First, connect it. In Claude Code, that's one command with your Moxel key. ChatGPT, Codex and other apps connect from the Connect page. Then just ask. Here, Claude gets: build a cozy stone cottage, with a garden and a well. It uses Moxel's building tools, and you watch every block land in the live 3D editor. It even checks its own renders, and fixes what looks off. About two minutes later, here's the cottage. Download it as a Java world or a schematic, and play it. Or share it on Explore for everyone to see. Moxel is free to start, at moxel.gg.

Version one, October 2026

  1. Tell your AI what to make. Moxel is the toolbox and the 3D view, not the model. You keep the AI you already use.
  2. You get a build you can walk, a render, and a download: a Java world, a Bedrock world, or a schematic.
  3. Explore is where public builds are shared. Your own maps stay private until you share one.
  4. Plans. Free is $0. Builder is $7.99. Pro is $19.99. Studio is $49.99. Network is $199.99. Storage and daily limits are the difference, and Studio and Network have no daily cap.
  5. Next: host a server, connect your AI, then ask it to build.

Plans have changed since this video: Moxel Models beta now starts with Builder. Moxel Servers is in beta.

Read video transcript

Moxel is a suite of AI creation tools for Minecraft Java. The homepage says it in one line: tell your AI what to make, and play it in Minecraft. You keep the AI you already use. Moxel gives that AI building tools made for Minecraft, and a 3D view where you watch the work. You might ask for a fishing town, a castle on a cliff, or a whole continent. What comes back is a build you can look at, download, and open. The homepage gallery is the kind of thing that comes back. Glowshroom Hollow, Lantern Lagoon, Skyglass Isles, and Elder Glowtree are renders of builds on the site. You get the picture, and you get the build itself: a schematic, or a world you can export and walk in Minecraft Java. Explore is where a finished build can be shared, so other people can see it and download it. The plans are on the pricing page. Free is zero dollars: 150 megabytes, 150 AI calls a day, one million blocks a day, and terrain up to 256 by 256. Builder is 7 dollars and 99 cents a month: 1 gigabyte, one thousand calls, ten million blocks, and terrain up to 1000 by 1000. Pro is 19 dollars and 99 cents: 5 gigabytes, four thousand calls, fifty million blocks, terrain up to 3000 by 3000, and the Models beta. Studio is 49 dollars and 99 cents: 20 gigabytes, no daily limit, terrain up to 8000 by 8000, and the Models beta. The pricing page also says Studio's fair use is 120 AI calls a minute. Network is 199 dollars and 99 cents: 100 gigabytes, no daily limit, terrain up to 12000 by 12000, priority support, a private Network channel on Discord, the Network badge, and the Models beta. Those same plans allow 1, 3, 5, 10, and 25 hosted servers. Hosting is the newer part. The site's hosted-servers section says you get your own Minecraft Java server in about a minute, with a free address like yourserver.moxel.gg, and Join buttons. There are four sizes. Low is 7 dollars and 99 cents a month, with 2 gigabytes. Medium is 17 dollars and 99 cents, with 4 gigabytes. High is 34 dollars and 99 cents, with 8 gigabytes. Ultra is 79 dollars and 99 cents, with 16 gigabytes. The Discord linked in the footer is discord.gg/DptwdzBeJW. The next three videos are the practical ones: host a server, connect your AI, and start a build.

Video 3

Host your own server

Version two, October 2026 · 3:44

  1. Make an account, then open New server.
  2. Name and address. The name is the public page and the address players use.
  3. Size. Low $7.99, Medium $17.99, High $34.99, Ultra $79.99. The player cap a server stores is 100.
  4. Choosing the version and server software isn't on an ordinary account's screen yet. It's coming.
  5. World. Survival or creative, difficulty, world type, and an optional whitelist.
  6. Schedule. Optional. A quarter of the week or less is 35% off. Up to half the week is 20% off.
  7. Create server. The page says your server is live. Friends join from the address, the Join button, or the public page. The hosted server is Java Edition.
  8. After that: Address, Schedule, Console, Players and Settings. No software tab.

Earlier version

Read video transcript

Start with an account. Sign up on Moxel, then come back to Servers. This recording uses a local seeded account named Moxel Guide, so nothing here is a real customer's screen. The account is an ordinary account. It is not an admin. Your Moxel plan is separate from the server size. The server sizes are Low at 7.99, Medium at 17.99, High at 34.99, and Ultra at 79.99, per month. Medium is marked as the popular one. New server starts with a name. The name becomes the public page and the address players use. guide-demo becomes guide-demo.moxel.gg, and the public page is moxel.gg/s/guide-demo. Size is memory, players, and disk. Low is 2 gigabytes and 10 players. Medium is 4 gigabytes and 25. High is 8 gigabytes and 75, and it stays on. Ultra is 16 gigabytes. The player cap a server stores is 100, Ultra included. You can change the size later. Version and software choice is not on this page for an ordinary account. There is no menu of Vanilla, Paper, Purpur, Spigot, Bukkit, Fabric, Quilt, Forge, or NeoForge, and there is no Minecraft version menu. The server is created without that choice. Version and software choice is coming. World is the game rules you can still change later in Settings. Survival or creative, the difficulty, the world type, and the whitelist. Whitelist on means only people you add can join. Schedule is optional. Paint the hours the server is on. The current discount is 35 percent off when it runs a quarter of the week or less, and 20 percent off up to half the week. More than that is full price. Those bands are what the site does today. The summary is the last check: the address, the size, the schedule, and the monthly price. Then Create server. When it comes up, the page says your server is live. Copy the address, or open the public page and send that to friends. The Address tab is where friends come in. The free address is the name plus moxel.gg. The Join button and the public page at /s/guide-demo are the same invite. The hosted server is Java Edition. The Schedule tab is the same week you painted, and you can change the hours any time. Less uptime is the discount. The server is off outside those hours. Console is recent output, plus a box for a command. Start, stop, and restart sit with the server controls. This local recording does not attach a real Minecraft process, so the tab is the control, not a live log. Players is who is online right now. A new server is empty until someone joins with the address. Settings is the message of the day, the player cap, difficulty, game mode, whether players can hurt each other, and the whitelist. After the server is up, an ordinary account sees Address, Schedule, Console, Players, and Settings. There is no software tab. You cannot switch the server software or the Minecraft version here, and you cannot add plugins or mods from this page. That choice is coming.

Version one, October 2026

  1. Make an account, then open New server.
  2. Name and address. The name is the public page and the address players use.
  3. Size. Low $7.99, Medium $17.99, High $34.99, Ultra $79.99.
  4. Server software. Vanilla, Paper, Purpur, Spigot, Bukkit, Fabric, Quilt, Forge or NeoForge, and a Minecraft version.
  5. World. Survival or creative, difficulty, world type, and an optional whitelist.
  6. Schedule. Optional. A quarter of the week or less is 35% off. Up to half the week is 20% off.
  7. Create server. The page says your server is live. Friends join from the address, the Join button, or the public page.
  8. After that: Address, Schedule, Console, Players and Settings.
Read video transcript

Start with an account. Sign up on Moxel, then come back to Servers. This recording uses a local seeded account named Moxel Guide, so nothing here is a real customer's screen. Your Moxel plan is separate from the server size. The server sizes are Low at 7.99, Medium at 17.99, High at 34.99, and Ultra at 79.99, per month. Medium is the popular one, and it is the smallest size that runs Forge or NeoForge. New server starts with a name. The name becomes the public page and the address players use. guide-demo becomes guide-demo.moxel.gg, and the public page is moxel.gg/s/guide-demo. Size is memory, players, and disk. Low is 2 gigabytes and 10 players. Medium is 4 gigabytes and 25. High is 8 gigabytes and 75, and it stays on. Ultra is 16 gigabytes. You can change the size later. Server software is what the world runs. Vanilla, Paper, Purpur, Spigot, Bukkit, Fabric, Quilt, Forge, and NeoForge are the choices. This one is Paper. Bukkit is only offered on older releases. Forge and NeoForge need at least 4 gigabytes, so they need Medium or bigger. World is the game rules you can still change later in Settings. Survival or creative, the difficulty, the world type, and the whitelist. Whitelist on means only people you add can join. Schedule is optional. Paint the hours the server is on. The current discount is 35 percent off when it runs a quarter of the week or less, and 20 percent off up to half the week. More than that is full price. Those bands are what the site does today. The summary is the last check: the address, the size, the schedule, and the monthly price. Then Create server. When it comes up, the page says your server is live. Copy the address, or open the public page and send that to friends. The Address tab is where friends come in. The free address is the name plus moxel.gg. The Join button and the public page at /s/guide-demo are the same invite. The Schedule tab is the same week you painted, and you can change the hours any time. Less uptime is the discount. The server is off outside those hours. Console is recent output, plus a box for a command. Start, stop, and restart sit with the server controls. This local recording does not attach a real Minecraft process, so the tab is the control, not a live log. Players is who is online right now. A new server is empty until someone joins with the address. Settings is the message of the day, the player cap, difficulty, game mode, whether players can hurt each other, and the whitelist. Software is where you switch the server software or the Minecraft version later, and where plugins or mods are added. The number you can add depends on the size.

Video 4

Get your own AI and hook it up

Version three, October 2026 · 0:51

  1. Open the Connect page. Every AI app uses the same address: https://moxel.gg/mcp. Nothing to install.
  2. ChatGPT: add Moxel as a custom plugin, paste the address, and sign in.
  3. Claude Code: run claude mcp add --transport http --scope user moxel-worlds https://moxel.gg/mcp, then sign in.
  4. The first time, Moxel shows exactly what the app is allowed to do. Press Allow and you’re connected.
  5. The check on the Connect page turns green the moment your AI says hello.

Earlier versions

Read video transcript

Moxel works through the AI app you already use. Connecting it takes about a minute, and there's nothing to install. Open the Connect page on moxel.gg. This is Moxel's address, and every AI app uses the same one. Then pick your app. For ChatGPT, you add Moxel as a custom plugin, and paste that address. In Claude Code, it's one command. Paste it into a terminal, press Enter, and Moxel is added. It just needs you to sign in. The first time, Moxel shows exactly what the app is allowed to do. Press Allow, and you're connected. Back on the Connect page, this check turns green the moment your AI says hello. Next up: your first build.

Version one, October 2026

  1. Open Connect your AI. Copy the server address. On moxel.gg that address is https://moxel.gg/mcp.
  2. Add it in your AI app. Claude and ChatGPT are both on that page, and so are Codex, OpenCode, Cursor, VS Code and Gemini.
  3. Sign in on the consent page. It asks to build in your maps. It does not ask for your password.
  4. Ask the AI to list Moxel's tools. You should see build, fill, render and export.
Read video transcript

Open Connect your AI. The page title is the homepage's offer: give your AI a Minecraft toolbox. The page says there is nothing to download or install. The address you copy is https://moxel.gg/mcp. On moxel.gg that box is filled from the site you are on. This recording is local, so the picture shows the public address instead of the local one. Every app on the page uses that same address. Claude, on the desktop and on the web, is the first app the page lists for a sign-in. Open Claude's connectors, add a custom connector, name it Moxel, paste the address, and add it. Then click Connect, and press Allow on Moxel. The page says one connector covers Claude Desktop, claude.ai, and the Claude mobile apps, and that the free Claude plan allows one custom connector. ChatGPT is the other one shown here. The page says to open ChatGPT's plugins, add a custom MCP server, name it Moxel, paste the same address, and pick OAuth. ChatGPT connects with a sign-in, not an API key. The page's own questions say ChatGPT's developer mode needs a paid ChatGPT plan, and that Moxel's free plan is enough to try the tools. The page also lists Codex, OpenCode, Cursor, VS Code, and Gemini CLI. A terminal app can use a sign-in or an API key. The page says to treat a key like a password. Allow is Moxel's own page, not the AI app. It names the app, and it names the account. It can build in your maps, and share a build when you ask. It says it has no access to your password, your email settings, or billing. Allow sends you back to the app. Cancel does not. You can disconnect an app later on the account page. The name on this recording is the seeded guide account. The recording stops on this page, so Allow is not pressed and no outside app is connected. Once it is connected, the AI asks Moxel for its tool list. This frame is that list, read from the local server, not a drawing of one. create schematic starts a map. fill places a box of blocks. roof builds a roof. tree grows a tree. render sends back a picture of the map. The next video uses fill, roof, tree, and render.

Video 5

Start building

Version three, October 2026 · 0:55

  1. Ask in plain words. This one: a lighthouse on a small rocky island, with a keeper’s cottage and a wooden dock.
  2. Keep Moxel Worlds open and watch every block land. This build took about 4½ minutes.
  3. It catches its own mistakes: here it smoothed out a cliff and swapped a roof that looked like a tree.
  4. It renders a picture so you both see the result.
  5. Download it as a world and open it in Minecraft.

Earlier versions

Read video transcript

Here's a first build, start to finish. This is Claude Code, with Moxel connected. Ask for what you want, in plain words. Here: a lighthouse on a rocky island, with a cottage and a wooden dock. Claude plans it, then builds it with Moxel's tools. Keep Moxel Worlds open, and you watch every block land. It catches its own mistakes, too. Here it smoothed out a cliff, and swapped a roof that looked like a tree. Then it renders a picture, so you both see the result. Happy with it? Download it as a world, and open it in Minecraft. And there it is, in the game. Moxel is free to start, at moxel.gg.

Version two, October 2026 · 2:19

  1. Ask for something small in the AI you just connected. A cottage is enough.
  2. Look at the render it sends back, then open the build in Moxel Worlds and walk it.
  3. Keep going with your AI, then share the build on Explore. The Share button opens the account form. The AI can share it after you say yes.
  4. The build is not copied onto a hosted server. That step is not in the product.

Earlier version

Read video transcript

With the AI connected, ask for something small. A stone brick floor, oak walls, an oak roof, and a tree beside it. The AI does not invent the blocks in chat. It calls Moxel's tools. This recording calls the same HTTP tools the AI uses. fill places the floor, stone bricks, from the corner at 0, 0, 0 out to 10, 0, 8. A second fill builds oak plank walls, three blocks tall, and a third fill cuts a door gap on the south side. roof starts at the top of those walls and builds an oak roof. A grass patch sits beside the cottage, and tree grows a medium oak on it. The map's name is Guide cottage. Render is the picture the tool sends back. This frame is that PNG: a hero view, golden hour, with the shader lighting. The blocks in it are the ones the tools just placed. If you want a closer look, the tool list also has photo. This cut uses the one hero picture. Open the map in Moxel Worlds and walk the build. That is the 3D view. From the app you can export a schematic, or a world, and open that world in Minecraft Java singleplayer. The homepage's line for a download is download it and open it. The map stays on your account until you share it. Keep going with your AI, then share the build on Explore. In Moxel Worlds the Share button opens this form on your account page. The title, a description, and tags are yours. Share publicly makes a frozen copy. People can like it and download it as a world or a schematic. Later edits to your map do not change that copy until you update it. Your AI can call share_build for the same thing, and only after you say yes. Explore is where that shared copy is listed. The page is maps made with Moxel Worlds and shared by the people who made them. Someone can download one as a world or a schematic, or copy it into their own maps. This build is not moved onto a hosted server. That copy step is not in the product. The loop is the one the guide page names: keep going with your AI, then share the build on Explore.

Version one, October 2026

  1. Ask for something small in the AI you just connected. A lighthouse on a rock is enough.
  2. Look at the render it sends back, then open the build in Moxel Worlds and walk it.
  3. Keep going with your AI, then share the build on Explore.
Read video transcript

With the AI connected, ask for something small. A stone brick floor, oak walls, an oak roof, and a tree beside it. The AI does not invent the blocks in chat. It calls Moxel's tools. This recording calls the same HTTP tools the AI uses. fill places the floor, stone bricks, from the corner at 0, 0, 0 out to 10, 0, 8. A second fill builds oak plank walls, three blocks tall, and a third fill cuts a door gap on the south side. roof starts at the top of those walls and builds an oak roof. A grass patch sits beside the cottage, and tree grows a medium oak on it. The map's name is Guide cottage. Render is the picture the tool sends back. This frame is that PNG: a hero view, golden hour, with the shader lighting. The blocks in it are the ones the tools just placed. If you want a closer look, the tool list also has photo. This first cut uses the one hero picture. Open Worlds, at /worlds, and the same map is the one in the app. That is the 3D view from the homepage. You watch the build there. From the app you can export a schematic, or a world, and open the world in Minecraft Java singleplayer. The homepage's line is download it and open it. The hosted server is where friends join. The one in the earlier video is guide-demo.moxel.gg, a Medium server, 17 dollars and 99 cents a month, running Paper. The software list on that server also includes Vanilla, Purpur, Spigot, Bukkit, Fabric, Quilt, Forge, and NeoForge. This local recording uses a stand-in that does not run Minecraft, so the cottage stays a Moxel map. It is not copied into that server process, because the stand-in has no world to receive it. When you want the cottage in the game, export the world from Moxel and put that world on the server. The loop is the one the homepage names: tell your AI what to make, look at the render, and play it in Minecraft.